using TileDB.CSharp;
// ... create context ctx
// ... create array schema
// Create the array
Array.Create(ctx, "<array_uri>", schema);
This will materialize the array directory and related files (e.g., the array schema) to persistent storage. Depending on the array URI, this can be on your local disk, on a distributed filesystem such as Lustre or HDFS, on AWS S3, etc.