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C / C++

macOS / Linux
Windows
Cygwin
Begin by downloading a release tarball or by cloning the TileDB GitHub repo and checking out a release tag (where <version> is the version you wish to use (e.g., 1.7.4)
$ git clone https://github.com/TileDB-Inc/TileDB.git
$ cd TileDB
$ git checkout <version>
To configure TileDB, use the bootstrap script:
$ mkdir build
$ cd build
$ ../bootstrap <flags>
$ # Or use CMake directly instead of bootstrap:
$ # cmake <flags> ..
The flags for the bootstrap script and the CMake equivalents are as follows:
Flag
Description
CMake Equivalent
--help
Prints command line flag options
N/A
--prefix=PREFIX
Install files in tree rooted at PREFIX (defaults to TileDB/dist)
CMAKE_INSTALL_PREFIX=<PREFIX>
--dependency=DIRs
Colon separated list to binary dependencies
CMAKE_PREFIX_PATH=<DIRs>
--enable-debug
Enable debug build
CMAKE_BUILD_TYPE=Debug
--enable-coverage
Enable build with code coverage support
CMAKE_BUILD_TYPE=Coverage
--enable-verbose
Enable verbose status messages
TILEDB_VERBOSE=ON
--enable-hdfs
Enables building with HDFS storage backend support
TILEDB_HDFS=ON
--enable-s3
Enables building with S3 storage backend support
TILEDB_S3=ON
--enable-azure
Enables building with Azure Blob Storage backend support
TILEDB_AZURE=ON
--enable-gcs
Enables building with Google Cloud Storage backend support
TILEDB_GCS=ON
--enable-serialization
Enables building with Serialization and TileDB Cloud support
TILEDB_SERIALIZATION=ON
--enable-static-tiledb
Enables building TileDB as a static library
TILEDB_STATIC=ON
--disable-werror
Disables building with the -Werror flag
TILEDB_WERROR=OFF
--disable-cpp-api
Disables building the TileDB C++ API
TILEDB_CPP_API=OFF
--disable-stats
Disables internal TileDB statistics
TILEDB_STATS=OFF
--disable-tests
Disables building the TileDB test suite
TILEDB_TESTS=OFF
To build after configuration, run the generated make script
$ make -j <nprocs>
To install to the configured prefix
$ make install-tiledb
Note that building against the installed shared library requires setting the library search path at build- or run-time, as documented in Usage. (system-wide installations requiring sudo permissions may avoid this step by running sudo ldconfig after installation).
Other helpful makefile targets:
# Runs the tests
make check
# Builds the examples
make examples
Building TileDB on Windows has been tested to work with Microsoft Visual Studio 2015 and later. You can install the free Community Edition if you’d like the full IDE, or the Build Tools if you don’t need or want the IDE installed.
During the Visual Studio setup process, make sure the Git for Windows component is selected if you do not already have a working Git installation. Also be sure to select the CMake component if you do not have a working CMake installation.
In addition, you will need to install PowerShell (free).
To build and install TileDB, first open PowerShell and clone the TileDB repository and checking out a release tag (where <version> is the version you wish to use (e.g., 1.7.4)
> git clone https://github.com/TileDB-Inc/TileDB.git
> cd TileDB
> git checkout <version>
Next, ensure the CMake binaries are in your path. If you installed Visual Studio, execute
> $env:Path += ";C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin"
> # If you installed the build tools, instead execute:
> # $env:Path += ";C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin"
Create a build directory and configure TileDB
> mkdir build
> cd build
> ..\bootstrap.ps1 <flags>
> # Or use CMake directly:
> # cmake <flags> ..
The flags for the bootstrap script and the CMake equivalents are as follows:
Flag
Description
CMake Equivalent
-?
Display a usage message.
n/a
-Prefix
Install files in tree rooted at PREFIX (defaults to TileDB\dist)
CMAKE_INSTALL_PREFIX=<PREFIX>
-Dependency
Semicolon separated list to binary dependencies.
CMAKE_PREFIX_PATH=<DIRs>
-CMakeGenerator
Optionally specify the CMake generator string, e.g. “Visual Studio 15 2017”. Check ‘cmake –help’ for a list of supported generators.
-G <generator>
-EnableDebug
Enable debug build
CMAKE_BUILD_TYPE=Debug
-EnableVerbose
Enable verbose status messages.
TILEDB_VERBOSE=ON
-EnableS3
Enables building with the S3 storage backend.
TILEDB_S3=ON
-EnableSerialization
Enabled serialization and TileDB Cloud support
TILEDB_SERIALZIATION=ON
-EnableStaticTileDB
Enables building TileDB as a static library
TILEDB_STATIC=ON
-DisableWerror
Disables building with the /WX flag
TILEDB_WERROR=OFF
-DisableCppApi
Disables building the TileDB C++ API
TILEDB_CPP_API=OFF
-DisableTBB
Disables use of TBB for parallelization
TILEDB_TBB=OFF
-DisableStats
Disables internal TileDB statistics
TILEDB_STATS=OFF
-DisableTests
Disables building the TileDB test suite
TILEDB_TESTS=OFF
To build after configuration
> cmake --build . --config Release
To install
> cmake --build . --target install-tiledb --config Release
Other helpful build targets:
# Runs the tests
cmake --build . --target check --config Release
# Builds the examples
cmake --build . --target examples --config Release
If you build libtiledb in Release mode (resp. Debug), make sure to build check and examples in Release mode as well (resp. Debug), otherwise the test and example executables will not run properly.
Should you experience any problem with the build, it is always a good idea to delete the build and dist directories in your TileDB repo path and restart the process, as cmake’s cached state could present some unexpected problems.
Cygwin is a Unix like environment and command line interface for Microsoft Windows that provides a large collection of GNU / OpenSource tools (including the gcc toolchain) and supporting libraries that provide substantial POSIX API functionality. TileDB is able to compile from source in the Cygwin environment if Intel TBB is disabled and some TileDB dependencies are installed as Cygwin packages.
The following Cygwin packages need to be installed:
  • gcc / g++
  • git
  • cmake
  • make
  • lz4-devel
  • zlib-devel
  • libzstd-devel (+src)
  • bzip2 (+src)
  • openssl-devel
You can then clone and build TileDB using git / cmake / make:
$ git clone https://github.com/TileDB-Inc/TileDB.git
$ cd TileDB
$ git checkout <version>
$ mkdir build && cd build
$ cmake -DTILEDB_TBB=OFF ..
$ make
$ make check