Groups
TileDB allows you to hierarchically organize your arrays in groups. A group is a directory with a
__tiledb_group.tdb
marker file and additional folders containing metadata and group-member URIs; see here for further description of the contents and layout. This offers an intuitive and familiar way to store your various TileDB objects in persistent storage. You can create a group simply as follows:C
C++
Python
R
Java
Go
// ... create context ctx
// Create group
tiledb_group_create(ctx, "my_group");
// ... create context ctx
create_group(ctx, "my_group");
tiledb.group_create("my_group")
# ... create context ctx
tiledb_group_create(ctx, "my_group")
// ... create context ctx
Group.create(ctx, "test_group");
// ... create context ctx
// Create group
tiledb.GroupCreate(ctx, "my_group");
You can hierarchically organize TileDB groups similar to your filesystem directories, i.e., groups can be arbitrarily nested in other groups.
Last modified 10mo ago